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Under Consideration for 1.14.X
Votes
0
Found in [Package]
1.14.2
Issue ID
ISXB-1658
Regression
No
[InputSystem][Quest3]NullReferenceException while executing 'InputSystem.onBeforeUpdate' callbacks when waking up the device
*Steps to reproduce:*
# Download the attached project and open in Unity.
# Make sure the Development Build and Autoconnect Profiler are enabled in the Build Settings.
# Build and Run project on the device.
# Once the app is launched, put the device to sleep (press the Power button)
# After 5 seconds, press the Power button to wake up the device.
Observe: NullReferenceException while executing 'InputSystem.onBeforeUpdate' callbacks in the Console
*Actual results:* No errors in the Console when the device is awakened.
*Expected results:* NullReferenceException in the Console once the device is awakened.
*Reproducible with versions:*
1.9.0 (6000.3.0b1), 1.14.2 (6000.2.0f1, 6000.3.0b1, 6000.4.0a1)
Reproducible environment:
- MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: 15.5
- Windows 11 (Intel Core i9-11900H, GeForce RTX 3050 Ti Laptop GPU, RAM: 64 GB)
*Not reproducible environment:* No other environment tested
*Reproducible with devices:* Meta Quest 3
*Not reproducible with devices:* Meta Quest 2
Notes:
- Reproducible using VR Core sample project with the Meta Quest 3 Headset.
- I have tried to reproduce the same issue with URP3D Core sample project using a regular Android device with no success.
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