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1
votes
Fixed

Background image name is not being hashed when using a WebGL build with ...

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Jan 29, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

How to reproduce: 1. Open the project “IN-89979_EmptyHash”2. File → Build Settings3. Click the “Build and Run” button4. Observe the ... Read more

0
votes
Fixed

"Error terminating external process" message is thrown when rotating the...

Windows

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Aug 28, 2019

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Version/s: 2019.3.0b1, 2020.1.0a2

How to reproduce:1. Open the attached project "1179901.zip"2. Change the rotation of the Directional Light over and over before Ligh... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

1
votes
Fixed

[Skinning Editor] Vertex can't be created after modifying Vertexes weigh...

2D

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Mar 16, 2021

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Version/s: 2020.2.0a14, 2020.2.0f1, 2020.3, 2021.1

How to reproduce it:1. Open the attached project "Piratales.zip"2. In the Project view select an "Attack.psb" file and in the Inspec... Read more

0
votes
Fixed

[UI] GraphicRaycaster/PhysicsRaycaster.Raycast retruns worldPosition and...

uGUI

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Jun 12, 2018

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Version/s: 2018.2.0b7

Steps to reproduce:1. Open QA attached project2. Press on the cube3. Notice that worldPosition and worldNormal output is correct4. P... Read more

0
votes
Fixed

[SpriteRenderer] Tangent values are not correct on mobile

Shaders

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Mar 23, 2017

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Version/s: 5.6.0b8

How to reproduce:1. Open attached project2. Build to mobile device3. Compare visuals to editor (Images included) Reproduced on: 5.6.... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro:1. Open attached project2. Make sure in Build Settings "Script Debugging" is enabled3. Build for iOS and deploy the X... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

1
votes
Fixed

PNGs imported with RGBA Half format are incorrectly converted when using...

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Oct 31, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project2. See Gradient8bit and Gradient16bit in the Project window Expected result: the imag... Read more

0
votes
Active

“com.unity.xr.Interaction.toolkit” is displayed as a package name in Pac...

Packman

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Dec 12, 2025

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Version/s: 6000.4.0b2, 6000.5.0a3

Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Unity Registry3. Select AR or ... Read more

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