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View on second display appears squashed when build is launched in window...
How to reproduce:1. Open the attached "1134231.zip" project2. Build project3. Launch the build in an Exclusive Full-screen mode4. Ob... Read more
Standalone player does not load previous Inputs when "Display Resolution...
How to reproduce:1. Open attached project "OldInputSettings.zip" and scene "Example"2. Make sure that "Edit" -> "Project Settings... Read more
NullReferenceException in Dropdown on assembly reload
Steps to reproduce:1. Open attached project "DropDownRepro1137606.zip"2. Go into Play Mode3. Reimport "NewBehaviourScript" Expected ... Read more
Depth of Field doesn't blur near objects when "Allow HDR" is disabled
Steps to reproduce:1. Open original project "dof.zip"2. Select "Main Camera" and toggle between "Allow HDR" setting Expected result:... Read more
Drag-select in Prefab Mode selects GameObjects with Gizmos in any loaded...
How to reproduce:1. Open attached project "Case_1140279_repro.zip"2. Open "SampleScene" scene (in "Scenes" folder)3. In the Hierarch... Read more
[2d][Package Manager] All 2d preview packages throw missing namespace er...
2d Animation, 2d IK, 2d Pixel perfect, 2d Spriteshape, 2d psd importer packages throw missing namespace errors on installing even wh... Read more
[Linux] Editor hangs on launch when running through Unity Hub
To reproduce:Launch Unity through Unity Hub It hangs on splash screen with no info and an almost empty Editor.log Reproduced in 2019... Read more
MultiDisplay functionality is broken on MacOS Metal
How to reproduce:1. Download and open attached project "MultiMonitorTest.zip"2. Go to the Player Settings -> Other Settings (turn... Read more
Editor crashes with FindAncestorComponentImpl loading corrupted scene
How to reproduce:1. Open attached project2. Try to load scene "CORRUPTED-Scene-at001-planet"------------------------------------Obse... Read more
PropertyAttribute does not work when used on items in an array
How to reproduce:1. Open attached project "Test.zip"2. In the Hierarchy, select "Test" GameObject3. In the Inspector, observe "Test"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row