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Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce:1. Open the attached project "ModelImportTest.zip"2. Open Assets/Sketchup folder in the Project window3. There are ... Read more
Shader is not set correctly when using Custom Render Pipeline Asset
How to reproduce:1. Open users attached project2. Navigate to Assets > __Dev > Matt > Environment > test_asset_master &g... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Click on the Player GameObject (Penguin sprite) in the Game View... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more
[Linux] Dragging script to Inspector doesn't trigger the blue indicator ...
Steps to reproduce:1. Create a new project or open an existing one2. Create a script or use an existing one3. Select a GO in the Hie... Read more
File.Open, Read and Write operations get slower as the cache size grows ...
How to reproduce:1. Open the user attached project (FurnitureLoadingUnityProject.zip)2. Open the scene "CacheTest.unity"3. Enter Pla... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
InvalidOperationException error occurs when playing scene with inspector...
No description entered in Cloud incident. Read more
PSD Importer "Layer Management" scrollbar flickers when interacting with...
Reproduction steps:1. Open the attached "LayerManagementScrollbar.zip" project2. In the Project Browser select the "Fei" PSB asset3.... Read more
Automatic Mesh Generation for 2D Rigs in the Skinning Editor Is Signific...
1. What happened Using automatic mesh generation on the same rig in Unity 2021 can take up to 30 times longer than in Unity 2020. 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP