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PSD Importer "Layer Management" scrollbar flickers when interacting with...
Reproduction steps: 1. Open the attached "LayerManagementScrollbar.zip" project 2. In the Project Browser select the "Fei" PSB asset... Read more
Automatic Mesh Generation for 2D Rigs in the Skinning Editor Is Signific...
1. What happened Using automatic mesh generation on the same rig in Unity 2021 can take up to 30 times longer than in Unity 2020. ... Read more
Assertion failed on expression: 'insert_before <= end()' crash when usin...
Reproduction steps: 1. Open the attached project "2022.2.0a11-packageRepro.zip" 2. Open Scenes/SampleScene 3. Select the Assets/Fei-... Read more
Crash when opening the project
Reproduction steps: 1. Open the user's attached project Expected result: Project opens successfully Actual result: Editor crashes ... Read more
Oculus Quest app using Vulkan crashes on startup
How to reproduce: 1. Open the attached project "Test2021.3.zip" 2. Build and run SampleScene on Oculus Quest Expected result: App s... Read more
[Landed] Segmentation fault: 11 error is thrown when project is built us...
Reproduction steps: 1. Open the "unityBuild.sh" script that is in the attached project "BuildTestURP.zip" from Google Drive 2. Edit ... Read more
[OpenGLES3][Android] Forcing Screen Orientation breaks on Android with O...
Reproduction steps: 1. Open the attached user's project "TestAndroidRotation.zip" 2. Switch platform to Android and make sure Grap... Read more
[iOS] "Signing Team ID" and "Automatically Sign" Player Settings are ign...
Reproduction steps: 1. Open a new Unity project on an M1 machine 2. Open Build Settings and switch Platform to iOS 3. Open Projec... Read more
Light 2D Alpha Blend On Overlap setting does not update when upgrading p...
How to reproduce: 1. Open the user's attached project in 2020.3 (URP <= 11) 2. Select "Point Light 2D" in the Hierarchy 3. In the In... Read more
[Oculus] Unlit shaders created with Shader Graph jitter when Oculus Appl...
Reproduction steps: 1. Open the attached user's project "unity-application-spacewarp-main.zip" 2. Build and run the application on O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support