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Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parametersIn my array of y's, I will search for element "x", when executing Arra... Read more
PrecompiledAssemblyException does not show file paths in its message whe...
How to reproduce:1. Open attached project2. Check Console Window (see screenshot below for the error) Reproducible with: 2018.3.0a1,... Read more
Sort Order is not respected for a newly created Canvas until Play Mode i...
How to reproduce:1. Open user-submitted project (SortOrderTests) and 'SampleScene' scene2. See that the Sort Order of the Canvas Gam... Read more
Collider bounds are not updated after moving attached GameObject
Steps to reproduce:1. Open original project "Test.zip"2. Enter Play Mode, pause after a couple of seconds3. Observe console Expected... Read more
Unnecessary UI icons are drawn at the top left of the Package Manager Wi...
How to reproduce:1. Open the attached project "PackageManagerIconGlitch.zip"2. Open the Package Manager Window3. Enter "l" or some o... Read more
[Android] [LWRP] [Vulkan] Application crash on Adreno GPUs and Vulkan Gr...
Steps to reproduce:1) Download SRP Repo from here: https://github.com/Unity-Technologies/ScriptableRenderPipeline2) Open ScriptableR... Read more
Console Window breaks when Console log that has path containing parenthe...
How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Press on "Hello!" in the Console Window5. Notic... Read more
[VFX] System.NotImplementedException when connecting Cellular Noise 3D N...
How to reproduce:1. Open the "VFX_Graph_Error.zip" project2. Open the "New VFX" graph Actual result: Errors are thrown in the Consol... Read more
'InvalidCastException: Specified cast is not valid.' errors are occurrin...
How to reproduce:1. Open the attached project2. Open Tile Palette window (Window -> 2D -> Tile palette)3. Observe the console ... Read more
"Interruptable transition + animator override controller" cause an inter...
How to reproduce:1. Import the attached package to Unity2. Open OverrideAnimationController.unityscene3. Click the "Pause" button4. ... Read more
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