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Crash on RestService::HttpTransport::CertificateStore::Init when opening...
A recurring crash issue in Unity affects users when creating or opening projects, spanning multiple versions and disrupting essentia... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more
InvalidOperationException is thrown when re-entering the Play Mode with ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
[HDRP] The Scene view flickers when moving around if there are visible H...
Reproduction steps:1. Open the “IN-75458.zip” project2. Open the "HairSample_HDRP" scene (in "Samples/Demo Team Hair System/0.13.0-e... Read more
[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...
Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
Custom "Failed to extract resources needed by Il2CPP" error message when...
Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more
Memory leak occurs when repeatedly minimizing and maximizing the UI Buil...
How to reproduce:1. Create an empty Project2. Open the Windows Task Manager and take note of the Memory usage of the Editor3. Naviga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument