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[uGUI] Input Field text can only be submitted using "enter" button
Reproduction steps:1. Create a new project2. Create an Input Field3. Enter Play Mode, select the Input Field and enter some text4. P... Read more
[IMGUI] Reset Functionality doesn't work for Custom Font Asset
Reset Functionality doesn't work for Following Properties under Custom Font Asset1) Default Material2) Character Spacing3) Character... Read more
ENABLE_VSTU define is missing
Reproduction steps:1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed2. Open attached project "ProjectF... Read more
[HDRP] [iOS] no errors appear after switching to iOS platform when using...
Reproduction steps:1. Create a new HDRP Template project2. Switch the platform to iOS3. Wait for it to re-compile (might take ~15 mi... Read more
[URP] An error is spammed in a Build when using 2D Light with the "Use N...
How to reproduce:1. Open user's attached "Render Bug Repro" project2. Open the "SampleScene" Scene3. Open the Build Settings (File-&... Read more
ProjectFilesGenerator.ProjectFileGeneration event isn't raised
Reproduction steps:1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed2. Open attached project "ProjectF... Read more
[VFX] Position and Direction options text overlaps with a dropdown icon ...
Position and Direction options texts are overlapping with the dropdown icon when Settings dropdown is selected under Multiply node i... Read more
[WebGL] VideoPlayer URL reverts to empty string when it is generated fro...
Reproduction steps:1. Open the attached project ("case_1265342-VideoBug.zip")2. Make a WebGL build and run it3. Check browser's cons... Read more
[Packman] Package Manager throws an uninformative error when path to pac...
How to reproduce:1. Extract the attached "1266765 repro.zip" archive directly into your drive2. Open the "1266765 repro" project con... Read more
[UI] Auto Generate toggle disappears when going into a non-Scene tab of ...
How to reproduce:1. Create a new project2. Go to Window > Rendering > Lighting3. Click on the Environment tab Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open