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Text from edited prefab's component does not account for bold style when...
Reproduction steps:1. Open attached project "TextPosition.zip" and scene "SampleScene"2. In Hierarchy window, select Canvas/Edited G... Read more
Crash while inspecting BytesList values of a dictionary in VS debugger w...
Reproduction steps:1. Open the user's attached project2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera")3. Make su... Read more
[uGUI] Button does not get highlighted if it has been pressed at least once
Reproduction steps:1. Open project in "ButtonHighlight.zip (25.8 KB)"2. Open SampleScene and enter Play Mode3. Highlight the button ... Read more
Input System cannot read Vector2 values after InputActionSet has been di...
Reproduction steps:1. Open attached project "InputSample.zip" and scene "SampleScene"2. Enter Play Mode3. While holding the 'D' key,... Read more
[IL2CPP][macOS] MONO variable path has no quotes in generated .sh script...
How to reproduce:1. Create a new project2. In the Project Settings, set the Scripting Backend to "IL2CPP" (Edit->Project Settings... Read more
[Android] Video freezes while playing when a video is loaded from Stream...
Reproduction steps:1. Download and open the attached project "1271550.zip"2. Build and run for Android3. Press the button to play a ... Read more
IOException thrown in build when data serialized to the EntityHeader get...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Project window, select the ClassicBuildSettin... Read more
[Android] Incremental GC is not enabled for ARM64 devices when building ...
How to reproduce:1. Open the attached "Repro1270381.zip" Project2. Make sure that ARMv7 and ARM64 are selected in Project Settings &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ribbon trail mesh collapses into a single line from 2D line extrusion when particles form near-vertical lines
- Animation window can be zoomed out way further than the maximum values allowed
- [OpenGLES] Object is rendered black when platform is set to Android and the Editor is using OpenGLES3 Graphics API
- Local/World space toggle button overlaps with Output ParticleStrip Node title
- Contextual menu can be opened when right-clicking the scrollbar on the VFX Graph's Blackboard