Search Issue Tracker
[AW] Curves view is overwriting import
When the AW Curves view is open, import compression settings are ignored.This works properly when AW Dopesheet view is open instead. Read more
[MultiscneneEditing]Call to GetActiveScene() crashes when entering play ...
How to reproduce:1. Open the attached project2. Open the scene3. Enter playmode4. Crash Previous versions also crashed if script was... Read more
[Callbacks] Warn user when calling Render() in OnPrerender() callback (U...
Steps to reproduce: 1. Open attached project "CameraCrash.zip"2. Open scene "sketchSceneTest"3. Run it and Unity will crash Note: co... Read more
[ClothAPI] Missing or invalid properties when accessing them through script
Steps to reproduce: 1. Create new project and script useTethers: FIXED2. Try to access useTethers property through script3. Notice t... Read more
[DX9|AMD] Black screen in scene/game view using HDR camera and Adaptive ...
To reproduce:1. Open attached project2. Open the scene '14_BlackScreenRepro2' in the "Scenes/Test" folder3. Hit "play"4. Rotate the ... Read more
[Sprites] When loading asset bundles that were built with 5.2 and uses E...
Steps to reproduce: 1. Open attached project in latest 5.32. Open and play 'Test' scene3. The 'Loader.cs' script will load an asset ... Read more
[WebGL][Build] UI Image is distorted with artifacts
Repro steps:1) Open the project2) Build and run the only scene inside3) Compare running build to the Editor(upper right corner)4) No... Read more
Unity crashes when renderer culling and animator getting disabled at th...
How to reproduce:1. Launch attached project, scene "Assets/Game.unity"2. Press play3. Let enemy kill you at the same time when wall ... Read more
Unable to delete corrupted file from project window
To reproduce:- Open attached project- Drag attached file ("wakefield Height Map (Merged).png") to Assets folder- Notice error "File ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument