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[Backport] Regression in time taken to enter Play Mode caused by asset d...
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more
[Backport] "The asset has been scheduled for reimport" error message is ...
How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more
[Backport] Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
MouseButton(0) loses click state when using Device Simulator and enablin...
How to reproduce:1. Open project "UnityRemote.zip"2. Open Menu > Edit > Project Settings > Editor and select "Any iOS Devic... Read more
[Oculus] XR Controllers map touchpads and joysticks as Vector2Control ra...
XR Controllers have the joysticks mapped as Vector2Control rather than StickControl. This means that they can't be mapped as individ... Read more
[Backport] "FocusController has unprocessed focus events" warnings are t...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
Unwanted line reordering in the ProjectSettings.asset file when ticking ...
Steps to reproduce:1. Make a copy of the ProjectSettings.asset file located in the ProjectSettings folder of the attached project2. ... Read more
[M1] Services and Asset store windows are blank/black
Reproduction steps:1. Open a new project2. Open Services window Expected result: Services window shows its componentsActual result: ... Read more
Addressables Editor Hosting shows previous Platform when Platform is cha...
Reproduction steps:1. Open the attached project "AddressablesTest"2. Open Window -> Asset Management -> Addressables -> Hos... Read more
[Linux] "Select Icon" dropdown throws "MissingReferenceException" errors...
How to reproduce:1. Create and open a new project2. In the Hierarchy select the "Main Camera" Game Object3. In the Inspector spam cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1