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[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...
Repro steps: 1. Open attached project "AndroidGradleIncrementalGCIssue" 2. Select Main Menu -> Tools -> Build With Gradle, which exp... Read more
[Backport] Resources.Load triggers a continuation of a coroutine sending...
Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more
Configure button doesn't open settings for Legacy Analytics in Package M...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Add Legacy Analytics service to your project 4. Select services... Read more
[Addressables]Texture formats override is not applied for Addressables A...
How to reproduce: 1. Open the attached "1412645_Repro.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Switch to... Read more
Errors thrown when listening to InputSystem.onAnyButtonPress
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Click anywhere on the Play screen Expected result: The press... Read more
[Backport] [IL2CPP][Android] App crashes on launch when patch obb file i...
How to reproduce: 1. Open the attached project "1347178.zip" 2. Open Build Settings and change to Android platform 3. Make sure that... Read more
[Backport] Shader warning when 2D Animation package is installed
Reproduction steps: 1. Create a new 3D Template project 2. Open Package Manager: Window -> Package Manager 3. Go to Unity Registry f... Read more
[Backport] [Previews] Prefab preview is not updating when change Materia...
this bug happens on 2020.3 and 2021.1, in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the ... Read more
[Backport] Cubemap is rendered with major artifacts when opening a proje...
Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro: 1. Create the new project; 2. Add a Cube and a Plane gameobjects; 3. Select added Cube and Plane and mark Cube and P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working