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Excesive GPU memory usage when resizing a window via dragging
How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more
[XR] ScreenSpace Overlay Canvas is rendered to HMD when XRSettings.showD...
Reproduction steps: 1. Open the user's attached "XR Plugin UI Bug.zip" project 2. Load SampleScene 3. Enter Play mode 4. Observe the... Read more
[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Cre... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps: 1. Open the user's attached project 2. Select asset "Assets/Temp/map.fbx" 3. Change the model's Mesh Compress... Read more
Renaming obj and mtl file leads to library and asset going out of sync o...
How to reproduce: 1. Open the user's attached project("U2021.zip") 2. In the Project window rename "rapid.obj" to "Model.obj" 3. Ren... Read more
Unity fails to read imported Sketchup asset files of versions 2020 or 2021
How to reproduce: 1. Open the attached project "ModelImportTest.zip" 2. Open Assets/Sketchup folder in the Project window 3. Ther... Read more
Shader is not set correctly when using Custom Render Pipeline Asset
How to reproduce: 1. Open users attached project 2. Navigate to Assets > __Dev > Matt > Environment > test_asset_master > Models 3. ... Read more
Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Click on the Player GameObject (Penguin sprite) in the Game V... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more
[Linux] Dragging script to Inspector doesn't trigger the blue indicator ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a script or use an existing one 3. Select a GO in the ... Read more
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