Search Issue Tracker
Unity crashes when creating a new shape in Prefab Mode using Probuilder ...
Reproduction steps: 1. Open the attached project "1425423.zip" 2. Open "New Prefab" in Prefab Mode 3. Open the Probuilder window and... Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce: 1. Open the user's attached project 2. Move the Animator tab near the Project and Console tabs 3. Select "NPC" -> ... Read more
Boot.config file's date modified timestamp is being changed every time U...
Reproduction steps: 1. Create a new Unity project 2. In the Project files go to ProjectSettings folder 3. Notice the date modifie... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more
Particle System Game object instantiated from prefab stops playing after...
How to reproduce: 1. Open attached project ("PS-REPRO.zip") 2. Open SampleScene scene 3. Select ParticleSystemPrefab Game object and... Read more
Undo does not set assets dirty when using ISerializationCallbackReceiver
How to reproduce: 1. Open user-submitted project (undo bug.zip) 2. Right-click the Project window and select Create > My Asset 3. Op... Read more
[HDRP][PathTracer] Flashing at first frame blow up the automatic progres...
Repro steps : - Open attached project - Open scene called "Outside" - Check that the accumulation of the pathtracer is okay expo... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode w...
How to reproduce: 1. Open the attached project from "PathTracingDemo-hack-week-2021.zip" 2. If it doesn't immediately crash, Enter P... Read more
Paused AudioSource starts playing when adjusting AudioSource.time
How to reproduce: 1. Open the attached project "audiotest.zip" 2. Build And Run the project 3. Press the play button to start playin... Read more
Audio Mixer Groups are not displayed in Object Picker when located in a ...
Reproduction steps: 1. Open the attached 'AudioMixerPackage' project 2. Open the 'SampleScene' 3. Observe the 'My Source' GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default
- Terrain's "Add Tree" error helpbox uses the wrong styling
- Error is thrown when deleting "Snapshot" with another Snapshot present in Audio Mixer window
- Prefab Source and Override content bounds are misaligned