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Editor crash on loading project with Vulkan set as the graphics API
How to reproduce:1. Open the attached 'project-1255713.zip' project2. In the 'Project Settings' > 'Player' set the graphics API t... Read more
[ProBuilder] Shortcuts are reset when exiting Unity 2018.4
This only affects pre-shortcut manager versions of Unity, ie 2018.4. Open Preferences / ProBuilder and modify a single-key shortcut.... Read more
Crash on GC_malloc_kind_global when entering Play Mode and using pointer...
How to reproduce:1. Open attached project "Case_1253593_pointers.rar"2. Enter Play Mode Expected result: Editor does not crashActual... Read more
[Stacks][Graphview] Graph input becomes non-functional after moving shad...
Only happens on 20.2. Does not happen on 20.1. Repro steps: 1. Create a new universal lit shadergraph2. Move the position of the sha... Read more
[Stacks] Deleting a stack node and then undoing throws Null Reference Ex...
Only reproduces in 20.2, does not reproduce in 20.1Repro steps:1. Open a shadergraph2. Delete a stack node3. Undo Expected result: n... Read more
[Shadergraph] All shadergraph shaders fail on GLES2 with "undeclared ide...
Repro steps:1. Use Universal RP2. Set your graphics API to GLES23. Open a shadergraph and create a preview nodeExpected result: the ... Read more
Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...
Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for wh... Read more
[Shadergraph] Enum keyword display names and number of entries changing ...
Repro steps:1. Create a universal lit / PBR graph2. Create a new Enum keyword3. Save the graph4. Create a material with the shadergr... Read more
[InputSystem][Android] Touch.isInProgress gets stuck when multiple touch...
Steps to reproduce: 1. Select scene "TestScene"2. Build & Run on Android3. Select "Touchsceen" from device list at the top4. See... Read more
All about bugs
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Latest issues
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