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Screenshot via the share button does not work on macOS
When using the graph share button on macOS images are not written to file. Steps to reproduce Create a new Bolt Class Add it to a co... Read more
There's a pop sound when changing the High Pass Audio Filter's Cutoff Fr...
How to reproduce:1. Open user's attached "HPFTest" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. In the Hierarchy s... Read more
VideoPlayer frameReady events aren't triggered for an .mp4 video
Reproduction steps:1. Open user attached project and scene "VideoFrameReadyTest_Video1"2. Enter Play Mode3. Observe Console window4.... Read more
Build that contains a script with a struct which has a static nullable r...
How to reproduce:1. Open attached project "scriptBug.zip"2. Observe the "test" script in the Assets folder3. Try and build the scene... Read more
Icons of Prefab Assets of 3D Gameobjects do not change
Prefab Assets icon for some 3D Gameobjects like Cube, Sphere, Capsule, Cylinder, or Tree do not change due to their 3D model thumbna... Read more
[Prefabs] Blue highlight (override indicator) is missing for Radius and ...
Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle even though changes are visible... Read more
[Mac] Unable to choose files with .sh and .cmd extensions as external sc...
Reproduction steps:1. Open new Unity Project2. Go to Edit -> Preferences -> External Tools -> External Script Editor -> ... Read more
[XR SDK][URP] Lux water shader is not rendered to both eyes when project...
Reproduction steps:1. Open attached project ("1268785Repro.zip")2. Open "Game" Scene3. Open "Water_Fountain1" Game object in Inspect... Read more
Reordering children in the Hierarchy does not dirty the scene nor record...
Steps:1. Create a GameObject with two children2. Reorder the two children==>Scene is not dirtiedUndo doesn't work either Note:- T... Read more
Memory access violation crash when slicing sprites
Reproduction steps according to the user:1. Open user's attached project2. From the project window, select "texturas_esferas" and op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes