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[HDRP] Matrix, Gradient & SamplerState properties do not add in DefaultC...
Matrix, Gradient & SamplerState properties do not add in DefaultCompositionGraph profile on adding new property in DefaultCompos... Read more
[HDRP] Property name changes in DefaultCompositionGraph profile on addin...
Property name changes in DefaultCompositionGraph profile on adding new property in DefaultCompositionGraph. Steps to repro:1. Create... Read more
[Scene Template] Templates Information box is getting misaligned when Ne...
The information for the Templates and its documentation link text is going out of its bounding box when "New Scene" window is resize... Read more
ImGUI text corruption
How to reproduce:1. Open the attached "Repro.zip" project2. Open the "SEMenu" Scene3. Enter the PlayMode4. Select "Solo/Personal ser... Read more
[ARFoundation] Constantly resetting ARSession causes an increase in the ...
Repro steps:1. Open attached project2. Build and Run on Android3. Replace the X and Y coordinates in resetARSess.sh with the coords ... Read more
[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...
Repro steps:1. Create a new project2. Add Mobile Notifications package3. Build the project4. Open the .xcodeproj5. Open Classes/Prep... Read more
Unity Editor Icon at the top left is blurry
How to reproduce:1. Create and open a new Project2. Observe the icon at the top left of the editor Expected Behavior: The Icon is cl... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce:1. Open the attached project "1264725.zip"2. Open the "Test" Scene3. In the Profiler window enable "Profile Editor"... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more
FixedListInt32 is not serialisable due to its buffer and length members ...
How to reproduce:1. Open the attached 'BugProject.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: FieldWi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open