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[2D SpriteShape] "InspectorWindow does not contain a definition" excepti...
'InspectorWindow' does not contain a definition for 's_CurrentInspectorWindow'error throws when installing 2D SpriteShape package St... Read more
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when ...
To reproduce:1. Open user's attached project ("New try")2. Open a scene "close target"3. Save the scene (CTRL+S)-- Editor crashes Re... Read more
[Linux] Clicking 'Open Containing Folder' on package files does not open...
How to reproduce:1. Open any project2. In the Project window under Packages right click on any file and click "Open Containing Folde... Read more
Post Processing Profile has no effect when it was added from script unti...
How to reproduce:1. Open attached project "UnityTest.zip"2. Click "Window" > "Weather Maker" > "Setup Post Processing"3. Obser... Read more
[Linux][Editor] Editor crashes if drivers don't support OpenGL 3.1
Currently, if the GPU does not support OpenGL 3.1, Unity crashes with "Failed to initialize unity graphics". Instead, it should dete... Read more
Updating to newest version of Entities package throws compilation errors
How to reproduce:1. Open attached project----------------------------------Observe Console Reproduced with: Entities package version... Read more
Unable to clear bone mappings
I'm unable to clear the bone mapping from the rig mapping menu. Steps to reproduce- Open attached project- Select Assets > Animat... Read more
Optix denoiser is selected even when no Nvidia card is installed
Steps to reproduce: 1. Use a PC with an AMD card2. Grab latest trunk (2019.2.0a11 rev 39ccc5e58255)3. Open MonumentsAndObelisks proj... Read more
[Android] UI scales incorrectly when using Constant Physical Size mode o...
To reproduce:1. Open QA attached project2. Build it to android device3. Rotate the device screen horizontally and vertically4. Notic... Read more
[iOS][Android] Stencil comparisons don't work on mobile
Steps to reproduce:1. Open user attached project2. Build & Run3. Move the Player to the edge of the floor and observe that the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used