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Expose ScriptableBuildPipeline settings API as the EditorPrefs for sett...
We made obsolete the EditorPrefs path for ScriptableBuildPipeline settings as these were global and not per project. We adopted a js... Read more
[URP] Framedebugger list multi-camera events under one "Render Camera"
Steps:1. Open attached URPFramedebugger.zip2. Open SampleScene, hit play3. Open FrameDebugger, click enable Actual: FrameDebugger li... Read more
[HDRP] Buid and Run fails with "Shader error in 'DepthOfFieldGather' " E...
Steps To Reproduce:1. Create a new HDRP project2. File > Build Settings > Build and Run Expected Result: Build is completed an... Read more
[XR Interaction Toolkit] Custom reticle flickers when interacting with UI
Repro steps:1. Open attached project2. Build and Run on Quest3. Point the left controller which has a mesh based reticle to UI Actua... Read more
[Shadergraph] Properties: Selection events before a reorder don't load f...
Repro steps:1. Create a new shadergraph2. Create two new vector1 properties3. Reorder the two properties4. Select the first property... Read more
[XR Interaction Toolkit] Line Renderers jitter and their reticles move w...
Repro steps:1. Open attached project2. Build and Run on Quest3. Point both controllers over the UI Actual: The line renderers seem t... Read more
[Shadergraph] Setting a Texture2D from a valid texture to none does not ...
Also occurs in 9.x.xRepro steps:1. Open a shadergraph2. Create a Texture2D property3. Drag it onto the graph4. Create a Sample Textu... Read more
Cannot add key on custom clips with region settings that have a , decima...
To repro this bug, you need to change your system settings so that the decimal separator is , instead of .Suggestion: the Swedish se... Read more
[XR] Windows XR Plugin Remoting cannot connect to HoloLens 1
How to reproduce:1. Open the attached "XRRemotingTest.zip" project2. In Menu Toolbar select XR -> Windows XR Plugin Remoting3. Ch... Read more
[UIElements] ToolbarMenu elements close and immediately reopen when clicked
How to reproduce:1. Create a new project2. Open the Package Manager window3. Click on the "Packages:" drop-down menu4. Repeat step 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks