Search Issue Tracker
Editor fails to load while disconnected from the internet
Reproduction steps: 1. Go to "C:\Users\user\AppData\Local\Unity" and delete/move everything2. Go to "C:\ProgramData\Unity" and delet... Read more
[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...
Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more
[Burst] Uninformative errors are thrown when ValueTuple type is used wit...
How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
Light Explorer window can't be scrolled horizontally by using a trackpad...
How to reproduce:1. Creare a 3D URP Sample project2. Go to Window -> Rendering -> Light Explorer -> Reflection Probes3. Mak... Read more
[Android] Crash if there are around 20k files in Resources folder
Steps to reproduce:1. Open user provided project2. Build and run on a device3. See that app hangs/crashes Reproduced on: 2017.2.3p1,... Read more
WebGL build fails when using Newgrounds.io package
How to reproduce:1. Open the attached project "WebGL.zip"2. Switch Build Platform to WebGL3. Build And Run Expected result: Build is... Read more
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more
Memory and GPU usage increase on versions 5.5 and 5.6
Reproduction steps:1. Open User's projects2. Build to iOS3. Deploy to device4. Look at Debug navigator5. Look at memory usage6. Capt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used