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0
votes
Fixed

[2D] [SpriteShape] At certain cases, vertex data allocation may not be e...

Package: 2D Sprite Shape

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Mar 04, 2021

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Version/s: 4.1.5

Steps to Repro: 1. Download attached project, SpriteShapeBuildCrash(1).zip2. open the project in Unity3. build and run the project4.... Read more

0
votes
Fixed

“Unable to use a named GUIStyle without a current skin“ error appears wh...

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Mar 05, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 6000.0.37f1

How to reproduce:1. Create a new project2. Go to Menu > Window > Search > New Window3. Add any text in the search field4. O... Read more

0
votes
Won't Fix

[Hub] Available space does not take temporary files into consideration

Package: HUBX

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Dec 08, 2021

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Version/s: 3.0.0-beta.6

Reproduction steps:1. Open Unity Hub2. Go to "Installs" > "Install Editor"3. Select any Unity Editor version4. Observe the availa... Read more

0
votes
Fixed

Audio clips list shows its asset guid instead of its name when entering ...

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Feb 08, 2024

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Version/s: 2023.2.9f1, 2023.3.0b8, 6000.0.0b11

Steps to reproduce: 1. Create an ARC with some clips 2. Enter play mode Actual results: The clip elements show their asset guid and ... Read more

1
votes
Postponed

[Shader Compiler] Compute shader is not recompiled if included file is m...

Shaders

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May 04, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more

1
votes
Fixed

[URP] There is no effect when using SMAA in URP with OpenGLES API

Package: Scriptable Render Pipeline Universal

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Mar 01, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open new Universal RP project with "-force-gles" argument and scene "SampleScene"2. In Hierarchy window, selec... Read more

0
votes
Fixed

[Android] Crash if there are around 20k files in Resources folder

Mobile

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Jun 05, 2018

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Version/s: 2017.4.1f1

Steps to reproduce:1. Open user provided project2. Build and run on a device3. See that app hangs/crashes Reproduced on: 2017.2.3p1,... Read more

0
votes
Fixed

Scaling Parent of Non-Orthonormal CapsuleCollider2D Results in Instant C...

Physics2D

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Nov 21, 2016

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Version/s:

When a CapsuleCollider2D is a child of some parent and has off-axis rotation, if that parent is scaled to 0 along some axis then the... Read more

0
votes
Won't Fix

Unrelated errors appear when you try to open a project from that was pre...

Launcher

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Feb 26, 2016

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Version/s: 5.3.3p2

To reproduce follow the steps:1. Create new project in Unity2. Close and Restart Unity to project selection window3. Delete folder p... Read more

0
votes
By Design

[Android] Loading AssetBundle on a device crashes the App

Android

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Oct 04, 2016

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Version/s: 5.5.0b4

Steps to reproduce:1) Download attached project 'PickScreen' and open in Unity2) Build and run 'pickscreen_10901' scene on a device3... Read more

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