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[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Inspect the Game view Expected results: The sphere do... Read more
[Bolt] The Lock mode button's position is not convenient
Steps to Reproduce:1. Open the user's attached project "VisualScripting.zip"2. In the Project window open Assets/Scenes/SampleScene3... Read more
Redoing New Poly Shape creation redoes more than 1 step and sets Object ...
How to reproduce:1. Open project "Undo.zip"2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window)3. In the ProB... Read more
Getting "RectTransform.rect" is expensive
How to reproduce:1. Open the user attached project (RectTransformPerfIssue.zip)2. Make sure "Sample1" scene is open3. Press Ctrl+7 t... Read more
[VFX Graph] The first particle is spawned higher than the initial positi...
Reproduction steps:1. Open the attached 'VFXInstantiationPositionIssue' project2. Open the 'InitPosition_2' Scene3. Enter Play mode ... Read more
Performance cost of looping animations increases over time
Steps to reproduce:1. Open the attached "InflatingAnimationCostBugReport.zip" project2. Open SampleScene in Assets > Scenes3. In ... Read more
[HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touch...
Im not certain if its a problem with the debug mode or the touchup volume itself. Repro:1) Open Spotlight Tunnel project apv branch ... Read more
[HDRP] [DXR] Shadowmatte doesn't support RT shadows
Version tested: 2022.2.0a15 (trunk) + 14.0.3 HDRP from PackMan Steps to repro: 1) Open attached project2) Make sure to set the shado... Read more
[HDRP] TAAU@100% and TAA produces different results
Repro steps :- Open attached project- Open scene called "SampleScene"- Press play and press up arrow to make the car go forward- Sel... Read more
SGICE002 thrown when calling SetSingleton in a class that inherits from ...
Reproduction steps:1. Open the user's attached project "GhostVsHunter.zip"2. Observe the Console window Expected result: The SGICE00... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component