Search Issue Tracker
Parent GameObject is moving along with the Child GameObject when the Par...
How to reproduce:1. Open the attached project “Collider”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Observe the Transfor... Read more
[M1][UI] Canvas can't render images
Reproduction steps: Open the user's attached project Open Assets > Alphabet Board > Scenes > MainScene Observe Game View Ex... Read more
[Backport] "Can't play movie" error is thrown when setting VideoPlayer.u...
Reproduction steps:1. Open attached project "Case_1388735" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more
Sprite Atlas bundle does not track the dependency changes when packing S...
Reproduction steps:1. Open the user's attached project "Atlas Test.zip"2. Click "Unity Support/Build Built-in Bundles" in the menu b... Read more
HDRP Wizard doesn't fix default built-in materials
How to reproduce:1. Open or create any built-in RP project2. Add a 3D Cube to the scene3. Open package manager and install "High Def... Read more
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
[VFX/URP] Lit compilation failure
Compilation failure observed on Lit Putput: {code:java}Details: Message: Shader error in 'Hidden/VFX/VFX - TestTransparent - Lit/Sys... Read more
Crash on Play when <ComputeBuffer>.GetData() attempts a partial read on ...
To reproduce:1. Open the project “GetDataBugRepro”2. Make sure that Graphics API is set to DX12 (Edit → Project Settings → Player → ... Read more
Symbols in the text has an offset to the right side when using Italic Fo...
The shearAdjustment is specific to each font and the best way to resolve this issue would be to expose more customizability for the ... Read more
The header is shown multiple times when variables are separated by a comma
Reproduction steps: Open the attached project (“header.zip“) Select scene “SampleScene” Select GameObject called “Main Camera” In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"