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[OSX] Shadows change position and shape in scene view while moving
How to reproduce:1. Open the attached project2. Open ReflectionProbes scene (keep scene and game view open)4. Move around in the sce... Read more
[Texture] When applying texture from script it doesn't generate mipmaps
Reproduction steps:1. Open attached project ("ReproProject.zip")2. Open and play the scene "TestScene"3. Press the "Load C:\GRASS.PN... Read more
[OcclusionCulling] Baking Occlusion Data causes existing Realtime lights...
Steps to reproduce: 1. Open attached project2. Open and play 'SiloTSLight8' scene3. Notice lights are working in the scene and game ... Read more
Point light intensity changes based on camera angle in scene editor
Steps to reproduce:1. Download and open project "735055_repro.zip"2. Open scene "Scenes/Levels/Holy.unity"3. At the end which has re... Read more
[iOS] GLES3 is causing distortion on moving meshes to appear on iOS7
On 4.6 Auto graphics backend reverts to GLES3 on iOS7 when Metal is not available, maybe we should just disable it on pre iOS8 devic... Read more
crash when prefab is instantiated after project update to new Unity version
Reproduction steps:1. Open attached project.2. Open "Assets > Crash" scene.3. Play the scene. Actual result: crash.Expected resul... Read more
[iOS][Graphics] ReadPixels fails for a few seconds after the game was st...
Reproduction steps:1. Open attached project "ReadPixelsError"2. Build scene "Test1" for iOS3. Run the game on a device or through a ... Read more
[GLCore][OSX] Shows error message constantly
Open any project with gl/core Read more
Make Transition generates error
When creating a transition between two states (Make Transition), an error is generated for no reason... example: Asset 'mangagirl': ... Read more
Multiple object are created in the hierarchy tab when more than one asse...
1. Open attached "Test1" Unity project.2. Shift select all assets in the project tab.3. Right click on the hierarchy tab and choose ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument