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0
votes
Fixed

[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to be...

2D

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Jul 21, 2020

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Version/s: 2019.4.3f1, 2020.2.0a16

[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to become parented or unselectable After using safe or smart slic... Read more

0
votes
Duplicate

[HDRP] QualitySettings.lodBias value is wrong when using HDRP

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 7.1.8

Steps to reproduce:1. Open a new HDRP project2. Create a cube3. Create a sphere as the cube's child object4. Add an LOD Group Compon... Read more

0
votes
Won't Fix

[Tasks] Task's foreach loop is iterated 2 times on the first frame

Mono

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Jul 02, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create a new project2. Attach the "NewBehaviourScript.cs" script to the GameObject in the Scene3. Enter the Play... Read more

0
votes
Fixed

[Mobile] Draw Mesh (instanced) is not showed in frame debbuger on mobile...

Graphics - LowLevel

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

Steps to reproduce:1. Open user's attached project "DrawMeshinstancedTest.zip"2. Build it to Mobile as a Developer build3. Open Fram... Read more

0
votes
Won't Fix

Scroll position of scrollrect within a scrollview jumps when content is ...

uGUI

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Jul 19, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene"2. In Hierarchy window, select "Content" obje... Read more

0
votes
Fixed

[URP] [BiRP] Incorrect reflection intensity when Cubemap Convolution Typ...

URP Features

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Jul 20, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a16

How to reproduce:1. Open attached project "case1264654.zip" and scene "SampleScene"2. Go to Window -> Rendering -> Lighting Se... Read more

0
votes
Fixed

[OpenGLES3] [URP] GLSL link error: Fragment info errors are thrown after...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

GLSL link error: Fragment info errors are thrown on restarting editor after switching Graphics APIs to OpenGLES3. Steps to repro:1. ... Read more

0
votes
Won't Fix

Fuzzy finder rebuilds unit options after exiting playmode

Package: Visual Scripting Bugs

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Jul 21, 2020

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Version/s: 2.0.0a12

The first time you open the Fuzzy Finder it'll take time to load the Unit Options list. After it's built the initial list the Fuzzy ... Read more

0
votes
Fixed

[iOS] System.Net.WebException when using HTTPS and a duplicate root cert...

iOS

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Jul 20, 2020

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Version/s: 2020.1.0a5, 2020.1.0b16, 2020.2

Reproduction steps:1. Open the project in "manual-certificate-bug.zip" and build for iOS2. Deploy to an iOS device and inspect the d... Read more

0
votes
Fixed

[Shader Graph] Unsave icon (*) does not disappear from the shader name o...

Package: Scriptable Render Pipeline HD

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Jul 21, 2020

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Version/s: 9.0.0 preview.33, 8.2.0, 8.1.0.

-Unsave icon () does not disappear from the shader name on saving for HDRP shaders.-It disappears when saving shader twice.-It occur... Read more

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