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HD Render Pipeline Wizard throws IndexOutOfRange and NullReference excep...
How to reproduce:1. Open the user attached project (blank.zip)2. Open the "HD Render Pipeline Wizard" window by going to "Window >... Read more
[macOS] Red artifacts appear in the Inspector when entering the fullscre...
How to reproduce:1. Create a project with the default 3D template2. In the Editor, enter the fullscreen mode Expected result: No art... Read more
[URP] NullReferenceException error is thrown on creating 2D RenderData w...
NullReferenceException error is thrown on creating 2D RenderData while compiling CustomeRenderPassFeature script. Steps to repro:1. ... Read more
[Global Illumination] NullReferenceException thrown on creating new Ligh...
Creating a new Lightmap Parameters on a Gameobject from its Mesh Renderer component causes editor to throw NullReferenceException in... Read more
[Pixel Perfect] Canvas Render Mode: Screen Space - Camera jitters when c...
How to reproduce:1. Open attached project "repro.zip" and scene "SampleScene"2. Enter Play mode3. Press A, D and observe the canvas ... Read more
[URP] NullReferenceException error is thrown on pressing CTRL + Z after ...
NullReferenceException error is thrown on pressing CTRL + Z after closing Sprite Lit Graph Steps to repro:1. Create a new URP templa... Read more
[HDRP] A game object can only be in one layer error on disabling Same La...
A game object can only be in one layer error on disabling "Same Layer" checkbox in Emission under AreaLight Settings. Steps to repro... Read more
[HDRP] ExitGUIException is thrown while restarting the editor after appl...
ExitGUIException is thrown while restarting the editor after applying HDRP+DXR configuration. Steps to repro:1. Create a new HDRP te... Read more
[HDRP] SerializedObject target has been destroyed error is thrown on res...
SerializedObject target has been destroyed error is thrown continuously on resetting Screen Space Reflection in DXR Settings Volume.... Read more
[HDRP] New SubLayer is not aligned with the BaseLayer under Render Sched...
All Newly added SubLayer is misaligned with BaseLayer under Render Schedule in the HDRP Compositor window, Refer to the attached vid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks