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Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
DualSense controller mappings are corrupted when using legacy Input Manager
How to reproduce:1. Open the “DualSense_LegacyInput_Bug“ project2. Open the “MainScene“3. Enter Play Mode and observe the Game view4... Read more
[Android] App crashes when downloading AssetBundles with UnityWebRequest...
Reproduction steps:1. Open "1175598" project2. Build & Run for Android3. Press "Start" and Wait Actual Result: Crash Reproduced ... Read more
"Clear Baked Data" does not clear Ambient Intensity in Edit Mode, it's c...
To reproduce:1. Open new project.2. Create Cube in hierarchy.3. Open "Lighting Settings" window.4. Uncheck "Auto Generate" and press... Read more
[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...
Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more
Making public method private when it is assigned to Button's onClick eve...
Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Open the "Example.cs" script4. Make "Pressed" method priv... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more
"Prefab mismatch: The instance object in the scene is referencing a corr...
How to reproduce:1. Open the attached project "LearningUnityV2.0.zip"2. Right mouse click on the "Barrier" Prefab in the Hierarchy w... Read more
[Remote Config] RC Manager Window freezes after pushing the first new Rule
To reproduce:- have the Remote Config package installed- Open the Remote Config Management window- Add a new Rule- Push- notice the ... Read more
Lightmapper stalls while baking a scene with high Lightmap Resolution
Steps to reproduce:1. Open CornellBox project2. On the Lighting Settings, change the settings on the attached screenshot. Result: Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it