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[iOS] Plugin Inspector shows only one option in Framework Dependencies w...
To reproduce:1. Open project attached by the user2. Switch platform to iOS3. Edit-> Project Settings -> Player and select .NET... Read more
[WebGL] 'Out of memory' error when using WWW and custom 'key' strings as...
To reproduce:1. Open repro project2. Play in editor (until 12 messages will be posted to console)3. Build and run scene for WebGL Ex... Read more
Animator does not reset the state of the Game Object if it was changed b...
To reproduce:1. Open the "test" scene in the attached project2. Note that "TestObject" which has an Animator component enabled, has ... Read more
[Android] An app crashes when BinaryFormatter is serialized and Strippin...
Reproduction steps:1. Open the attached project;2. Set Stripping Level to Strip Assemblies in Player Settings;3. Build the scene "Ne... Read more
Half of Other Settings options disappears after entering playmode
Steps to reproduce: 1) Open Unity and create a new project2) Make sure platform is set to PC Mac & Linux Standalone3) Open Playe... Read more
Crash after building a scene in 'Curved UI' A$ package
1. What happenedBuilding '02 Visor' scene for 'Curved UI - ...' Asset Store package (https://www.assetstore.unity3d.com/en/#!/conten... Read more
Tilemap orientation doesn't update normals
To reproduce:1. Open project attached by the user2. Make sure that "demo" scene is opened and hit play3. Select "point_light" in hie... Read more
[Timeline] Object with Animation ends up with a position offset, when us...
To reproduce:1. Open attached project "TimelineAnimationTrackBug.zip".2. Open and Play "MainScene".3. Watch game window. Actual resu... Read more
[IL2CPP] Application crashes with Fatal signal 11 (SIGSEGV) code 1 when ...
To reproduce: 1. Download and open attached "repro930252.zip" project.2. Build and run for android device.3. Press "Crash repro" but... Read more
Kinematic Rigidbody2D velocities are not applied
Steps to reproduce:1. Open user attached project (Rigidbody2017.2)2. Play the scene3. Notice that velocity is not applied Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value