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[Windows] Seams between meshes when anti-aliasing is enabled
Reproduction steps:1. Open the “AASeams“ project2. Open the “Main“ scene3. Observe the Game view Expected result: No unusual seamsAc... Read more
Scripting Define Symbols list gets affected on all platforms when it is ...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player > Other Settings > Script Comp... Read more
Baking terrains with GPU PLM results in a system lock-up or crash on Int...
Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more
Vector Graphics package is not importing transparencies of SVG files
How to reproduce:1. Open the user’s attached project2. In the Project window select the “minus_hover.svg” Texture 2D (Assets > Sp... Read more
Crash on Mesh::RecalculateBounds when assigning not enough vertices for ...
Reproduction steps:1. Open user's attached project2. Press Play Expected result: Editor successfully enters Play ModeActual result: ... Read more
Material Upgrade pop-up appears on opening 3D(URP) Template
Steps to reproduce:1. Open Unity Hub2. Create a 3D(URP) project3. Notice the pop-up Actual result: pop-up appears Expected result: n... Read more
"Unable to intercept Vulkan initialization" gets logged when trying to i...
Reproduction steps: Open the attached project Open the “GfxPluginVulkan.log” file located at the root of the project’s folder Observ... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more
Mouse scroll value is not updated correctly in Build when project is bui...
How to reproduce:1. Open the attached project "InputSystem.zip"2. Open "Assets > QA > Tests > KeyboardMouseBasic > ISX_K... Read more
Selecting big audio files in the Project window causes the editor to cal...
Reproduction steps: Open the user attached project Click on the asset contained in Assets/Sounds/Music Observe the editor Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window