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0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

0
votes
Duplicate

[Android] MeshRenderingData::PrepareDraw causes a crash on a Player

Mesh

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May 24, 2023

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Version/s: 2022.2.17f1

How to reproduce:1. Open the attached “IN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more

2
votes
Fixed

"Assertion failed on expression" error is thrown when Audio Group's "Sen...

Audio

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "AudioTest.zip"2. Open "Audio Mixer" window3. In Project Window select "MisterMixer"4. In ... Read more

0
votes
Fixed

InvalidOperationException errors are thrown after reconnecting the Out(1...

Package: Shader Graph

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Nov 11, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the attached '1291952.zip' project2. In the Project window double-click on the 'Blank' Shader Graph3. In th... Read more

0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

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Nov 15, 2019

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Version/s: 7.1.4

How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more

9
votes
Fixed

"​​​​​​​ArgumentNullException: Value cannot be null." is thrown when add...

Package: Shader Graph

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Apr 11, 2021

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Version/s: 11.0.0

How to reproduce:1. Open a new URP project2. Open a new Sub Graph in the Project window (Right-click -> Create -> Shader ->... Read more

0
votes
Fixed

Probuilder window has it's color applied to the entire action background

Package: Probuilder

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Jul 23, 2019

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Version/s: 4.1.0

The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more

1
votes
Fixed

MouseCursor is not being changed if using "EvenType.KeyDown"

uGUI

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Jan 18, 2022

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Version/s: 2022.1.0a3, 2022.1.0b3, 2022.2

How to reproduce:1. Open project "TestCursorProject.zip"2. Focus the "TestEditorWindow" window3. Press any key4. Observe the cursor ... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

4
votes
Feature Request

Motion Vectors are incorrect when using Graphics.DrawMesh

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Jun 02, 2023

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Version/s: 2023.1.0b20, 2023.2.0a18

How to reproduce:1. Open the attached “Vector.zip” project2. Open “OutdoorsScene”3. Enter Play Mode or Build And Run Expected result... Read more

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