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[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more
UI Builder window does not mark the document as dirty when the "Unset" a...
How to reproduce:1. Open the “DirtyUIBuilder.zip“ project2. Open the “Document 2.uxml” file in UI Builder3. Select the “Example” ele... Read more
Material changes are not visible in the Game/Scene view when the Animati...
How to reproduce:1. Open the user's attached "MaterialPropertyBlock" project2. Open the "testMaterialProperty" Scene3. Enter the Pla... Read more
Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...
How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more
[URP] LineRenderer shadow flicker when using Directional Light and Spot ...
How to reproduce:1. Open the user's attached "LineRenderer_Shadow_URP_2020.2.2.zip" project2. Open the "LineRenderer_Shadow" Scene3.... Read more
Package ships with corrupt mdb which causes the scriptupdater to fail
h2. Procedure: Open the attached projected which has both the VS 1.7.7 package and entities 0.50.1-preview.2. h2. Outcome: APIUpdate... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
Invalid FilePath in AddressablesPlayerBuildResult.BundleBuildResult when...
Reproduction steps:1. Open the attached “MagAddressables“ project2. Open “Library/PackageCache/com.unity.addressables@1.21.2/Editor/... Read more
All about bugs
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