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Sphere cast detects collision in wrong position
Steps to reproduce: 1. Open attached project2. Open scene "1"3. Run it4. In scene view (while scene is running) notice red and green... Read more
Editor crash AnimationController example scene (crash inside render loop...
See title, crashes when you run around in it -repro:--open attached project (Mecanim Example Scenes from A$)--open Animation Control... Read more
[UWP] assembly converter issues
Reproducible on 5.2.0, 5.2.1 patches; Repro steps:1. open project "WP10Project.zip";2. try to build to "WSA Universal 10" platform;3... Read more
[UWP] Different UWP capabilities cause errors in Package.appxmanifest
Reproducible on 5.2, 5.3; Building to UWP and selecting capabilities from editor, generates Package.appxmanifest with errors. Observ... Read more
[UWP] Icons and Splash images are not set correctly in Package.appxmanifest
Reproducible on 5.2, 5.3; Repro steps:1. open project "IconsTilesSplashScreens.zip";2. build to WSA Universal 10;3. open generated s... Read more
[MSE::Scene renaming] Renaming scene in the project panel does not updat...
[MSE::Scene renaming] Renaming scene in the project panel does not update in the hierarchy panel Steps to repro:1. Add multiple scen... Read more
[Light] Light component enums are now displayed as int not strings
To reproduce:1. Create a light2. Check out it's component3. Notice enum like type (Directional, Point, Spot) is now displayed as int... Read more
[IL2CPP] NotSupportedException is thrown if custom marshaler is used
1. Open attached project2. Build to iOS with IL2CPP3. NotSupportedException will be thrown Note: no repro with mono backend Read more
No e-mail being sent when inviting people to project from Services windo...
Tested in Unity 5.2.1p1 1. Open Service enabled project in Unity2. Open Services window and navigate to "Members" pane3. Enter e-mai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters