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Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce: 1. Open attached project 2. Open SampleSce... Read more
Importing Complete Projects from the Asset Store doesn't update the pack...
Reproduction steps: 1. Create a New Project 2. Open the Asset Store 3. Download and Import "Vuforia Core Samples" 4. See Console wi... Read more
Script compilation pipeline doesn't warn if asmdef is named the same as ...
Steps to reproduce: 1. Download "case 1143057.zip" 2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO)... Read more
[Mobile] Custom Shader with Fallback to InternalErrorShader crashes the ...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device --Crash-- Reproducib... Read more
Collider's position is not updating to match GameObject's position when ...
How to reproduce: 1. Open the "Main" Scene in the attached "unity-physics-bug.zip" Project 2. Enter Play Mode 3. Try to destroy all ... Read more
Unity Hub reporter says "We will be back to you as soon as possible" whe...
How to reproduce: 1. Open Unity Hub 2. Send a Bug Report Reproducible with: Unity Hub 1.6 Actual results: the bug reporter says "W... Read more
Not all Collaborate projects are visible when using Unity Hub
How to reproduce: 1. Open Unity Hub 2. Select Projects > In the Cloud 3. See that not all projects are listed in this section Repro... Read more
[IAP] PurchaseFailureReason returns Unknown error when upgrading or down...
To reproduce: 1. Open attached project 2. Set up two Auto-renewable subscriptions monthly and yearly in iTunes connect (you can find... Read more
Image Color cannot be changed via script when Image type is set to Simple
To reproduce: 1. Open attached project "alphaspritebug.zip", scene "AlphaTest" 2. Enter Play mode 3. Click on the numbered buttons 4... Read more
[CPU PLM] OpenRL reported error code 502 errors when recompiling lightma...
Steps to repro: 1. Open the attached project (from the comments section); 2. Open 'ProgressiveLightmappingExample' scene; 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window
- [Linux] “Restore Defaults” warning window appears behind Profiler Modules dropdown
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds