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HDR color picker intensity slider returns wrong values
Steps to reproduce: Open any existing project, or download the one attached (HDRColorPickerBug.zip) Select the Emissive material Cli... Read more
Vsync checkbox is disabled while in play mode
see conversation on slack [https://unity.slack.com/archives/C06TQ1HNE/p1659459387872129] customer thread: https://forum.unity.com/th... Read more
[Android] Build fails when building using a script and "Build App Bundle...
How to reproduce:1. Open the user's attached "1317948MyPADproject.zip" project2. Open the Build Settings (File > Build Settings..... Read more
[Shader Graph] Shader instance property gets added to CBUFFER, which cau...
Steps to reproduce:1. Open the attached user's project "HDRP Tests.zip"2. Open the "Assets/OutdoorsScene.unity" Scene3. Open Frame D... Read more
[Android] Build fails with the error "Picked up JAVA_TOOL_OPTIONS: -Dfil...
Open the attached "NotchSafeAreaSample.zip" project Go to File > Build Settings Make sure that the Android Platform is selected B... Read more
[Linux] Memory leak in Play Mode with Profiler window open
Reproduction Steps: Create a new Unity Project Add Profiler Tab (Window > Analysis > Profiler) Enter Play Mode Switch to Profi... Read more
Popup windows do not close when clicking outside of their window if they...
How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more
[Windows] Seams between meshes when anti-aliasing is enabled
Reproduction steps:1. Open the “AASeams“ project2. Open the “Main“ scene3. Observe the Game view Expected result: No unusual seamsAc... Read more
Scripting Define Symbols list gets affected on all platforms when it is ...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player > Other Settings > Script Comp... Read more
Baking terrains with GPU PLM results in a system lock-up or crash on Int...
Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default