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[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...
How to reproduce:1. Open the attached project "tileBug.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, expand "TilePrefab... Read more
Unity Character Controller Component can climb unclimbable walls when ap...
Reproduction steps:1. Open the attached project ("UnityController.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. M... Read more
[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...
How to reproduce:1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments2. In the Editor open t... Read more
Mesh with VertexAttribute.Position format set to Float16 does not receiv...
How to reproduce:1. Open the user's attached "ProjectorFloat16-2020.1.zip" project2. Open the "SampleScene" Scene3. Observe the mesh... Read more
[UI Builder] Can't create or add existing StyleSheet in Embedded Package
Reproduction steps:1. Open the attached project "EmbeddedPackgedUiBuilder.zip"2. Open the UI Builder window3. Press the "Add" button... Read more
[macOS] Crash in objc_retain when docking the Asset Store window with ce...
How to reproduce:1. Create a new Unity project2. Switch to the '2 by 3' Editor layout3. Open the Asset Store window4. Undock it and ... Read more
[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. In the Game view... Read more
Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, observe the "mouth_common" GameObjec... Read more
[VerticalLayoutGroup] Children position is not updated when a child's sc...
How to reproduce:1. Open user's attached "VerticalLayoutGroup - Bug.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Obse... Read more
[macOS] Event.current.type scrollWheel pointerType value is not register...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. Focus the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject