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Loading assembly failed for "XInputDotNetPure.dll" when entering play mode
Reproduction steps:1. Open project uploaded by user2. In Main Menu, go to Game > Open > Episode 1 > Floor 13. Enter Play Mo... Read more
[XR SDK][Oculus] Mask is not hiding UI element in build
Reproduction steps:1. Open attached project ("VRBug.zip")2. Open "SampleScene" scene3. Build and Run the project Expected result: Ma... Read more
Can't reorder prefab child GameObjects in Prefab Mode
Repro steps:1. Create a new project2. Create a GameObjects and make it into a prefab3. Enter Prefab Mode4. Create a few child GameOb... Read more
[Profiler] Profiler module editor doesn't save any module if a module wi...
If we add the first module with the counter and then add the second module without the counter and close the profiler module editor ... Read more
[2D Animation] Vertical slider handle is not aligned and placed slightly...
Vertical slider handle is misaligned in the Bone Influence window and placed slightly to the right side from "Skinnig Editor", refer... Read more
[Profiler] Explorer opens in a different project on clicking save curren...
If we save the current profiling information of the open project then it will open the location of the previous project and not the ... Read more
Build is never finished when there is a large amount of assets in the St...
How to reproduce:1. Download and open the user-submitted project2. Run "Tools -> CreateManySmallFiles"3. Build the project Expect... Read more
Entities rendered are not influenced by volume indirect diffuse intensity
How to reproduce:1. Open the attached "HDRPSpawnLightingDOTS"2. Open up the SampleScene3. Observe in the Scene view there are three ... Read more
[ARFoundation][ARCore][Android] Build fails when minimum API level is < ...
Repro steps:1. Create a new project2. Switch build target to Android3. Add ARFoundation and ARCore to the project4. Remove Vulkan fr... Read more
[Mobile] In TMPro's Input fields the caret doesn't show up when Hide Mob...
Repro steps:1. Open attached project2. Build and Run on Android3. Touch the lower Input field4. Enter some text and try to move the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window