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[Vulkan] Solid colors and artifacts are flashing when moving the device ...
Reproduction steps:1. Open the user’s project2. Go to File > Build Settings3. Switch the Platform to Android4. Click on Player Se... Read more
SphereCast RaycastHit.point seems to be in local space rather than world...
How to reproduce: Open the user attached project Open the MyMouseLook script and place a breakpoint in line 112 Start the debugger E... Read more
Wrong path separator when building addressables
How to reproduce: Open the user attached project Build addressables by going to Window > Asset Management > Addressables > ... Read more
Resetting Audio Settings on game object which has DontDestroyOnLoad caus...
How to reproduce: Open Mobile Audio test Suite project (link in comments) Open MainMenu scene Create a new script and add this code ... Read more
Crash on SetCurrentMemoryOwner when opening the project
Reproduction steps:1. Open user attached project Expected result: The project starts normallyActual result: Project crashes when sta... Read more
“[Worker0] Texture creation failed” and “[Worker0] NullReferenceExceptio...
How to reproduce:1. Create a new 3D URP project2. Enable “Opaque Texture” setting in URP Assets (Assets > Settings)3. Reopen the ... Read more
Scripting Define Symbols are deleted after applying changes when Externa...
Reproduction steps:1. Open the user's attached "Unity 2022.zip" project2. Go to Edit > Project Settings > Player > (select ... Read more
Cursor position does not update when using pen tablet with Windows Ink e...
Reproduction steps:1. Open the attached project2. While the pen is touching the tablet, move the pen around Expected result: Cursor ... Read more
Mouse position is not updated when screen resolution is changed
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. Build the project for macOS4. Open the bui... Read more
[M1][Rosetta] Editor crashes when switching graphics api to OpenGL when ...
How to reproduce:1. Create or open any Unity project2. Project settings -> Player -> Other Settings3. Unselect "Auto Graphics ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API