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[HDRP] Spot Light won't cast shadows at certain world positions
Reproduction steps: Open the user attached project In the upper left corner of the Game view switch between “Display 1” and “Display... Read more
InputAction.GetBindingDisplayString returns WASD when the controller is ...
Reproduction steps: Open the user attached project Open the “RebindingUISampleScene” scene Connect a gamepad Switch the keyboard to ... Read more
Sprite Assets created in older versions of Unity do not work with UITool...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “/Assets/UITK Text Settin... Read more
MouseUp Event is not called when clicking Mouse's left button
Reproduction steps: Open the attached project Open the Scene View Open the Custome Editor Window (Tools > EasyPlace) Test all of ... Read more
Parent GameObject is moving along with the Child GameObject when the Par...
How to reproduce:1. Open the attached project “Collider”2. Open the “SampleScene” Scene3. Enter the Play Mode4. Observe the Transfor... Read more
[M1][UI] Canvas can't render images
Reproduction steps: Open the user's attached project Open Assets > Alphabet Board > Scenes > MainScene Observe Game View Ex... Read more
[Backport] "Can't play movie" error is thrown when setting VideoPlayer.u...
Reproduction steps:1. Open attached project "Case_1388735" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more
Sprite Atlas bundle does not track the dependency changes when packing S...
Reproduction steps:1. Open the user's attached project "Atlas Test.zip"2. Click "Unity Support/Build Built-in Bundles" in the menu b... Read more
HDRP Wizard doesn't fix default built-in materials
How to reproduce:1. Open or create any built-in RP project2. Add a 3D Cube to the scene3. Open package manager and install "High Def... Read more
Exception thrown when using AddressablesAssetPostProcessor.OnPostProcess...
We added AddressablesAssetPostProcessor.OnPostProcess.Register to the localization package: {code:java}[InitializeOnLoad]class Local... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance