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"AssetBundle is invalid" and "Failed to decompress data" errors appear a...
How to reproduce:1. Open project “BugRepro_AssetbundleExport.zip”2. In the Project window select the “089-our-lady-of-the-hour-churc... Read more
[iOS] Memory usage increases when using skinned meshes
Reproduction steps:1. Download and open the attached "MeshMemoryTest.zip" project2. Build the project for iOS3. In the Xcode build w... Read more
[iOS] Player crash on startup
Steps to reproduce: Open the attached project Build and run the project on iOS Observe the crash Reproducible with: 2019.4.39f1, 202... Read more
[General]Cursor becomes very laggy when dragging file from Finder to the...
Reproduction steps:1. Create a new project2. Drag any file or folder from Finder or Desktop over the Editor3. Observe the cursor and... Read more
ArgumentOutOfRangeException errors are thrown in Console when changing t...
How to reproduce:1. Open the attached project ("GameViewTitleBug.zip")2. Execute the Window -> SetGameViewTitle menu item Expecte... Read more
Console logs more than one log for one prefab when building addressables
Reproduction steps:1. Open user attached project2. Click Window > Asset Management > Addressables > Groups3. In the opened ... Read more
[Android] InputSystem.EnhancedTouch misses touch Ended event when touch ...
How to reproduce:1. Download the attached project "MyInputTest.zip"2. Add "MyInputTest" Scene to build3. Build and Run on Android4. ... Read more
WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
[WebGL] Shader covers the whole scene when building on WebGL platform
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scene/SampleScene.unity3. Enter Play Mode4. Observe the Game vi... Read more
"Mouse.delta" returns zero when moving the cursor against the screen edg...
How to reproduce: Open the user-attached project (InputSystem MouseDelta Bug.rar) Open the SampleScene and enter Play Mode Make sure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC