Search Issue Tracker
Constant buffer memory being overwritten in D3D12 mode
Steps to reproduce:1. Download D3D12_CB_Test.zip2. Using Command Prompt open unity with -force-d3d12 argument3. Enter play mode4. Se... Read more
[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...
To reproduce:1. Open project attached by the user2. In player settings make sure that scripting backend is set to IL2CPP and code st... Read more
[.NET 4.6][iOS] Build throws NotSupportedException when creating a WebRe...
To reproduce:1. Open project attached by QA2. In player settings set Scripting Runtime to experimental .Net 4.63. Build for iOS (add... Read more
Selecting a shader with "GrabPass" crashes the Editor if Graphics API is...
Reproduction steps: 1. Open "MinimalRepro.zip" project (It crashes the first time)2. Drag "Water" from "Shaders" folder, to "New Mat... Read more
Objects are affected by the Root motion even if it is disabled and handl...
Reproduction steps:1. Open the attached project "RootMotion Bug.zip";2. Open the Test.unity scene3. Observe that there are 3 cubes:C... Read more
Animation transitions between key frames are corrupted when modifying ke...
To reproduce:1. Open my attached project2. In Hierarchy window, select BlendShape, enter Play mode3. While in Play mode, keep changi... Read more
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Make sure Virtual Reality Supported is enabl... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce:1. Open the attached project2. Open the TestScene scene3. Play the scene4. Observe the blue, red and green fields... Read more
[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...
Repro steps:1. Open Scene1 from the attached project, or create a particle system in a new project.2. Select the particle system in ... Read more
After removing some assets the "AssetBundleBuild[]" map does not rebuild...
Steps to reproduce:1. Open the attached project2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets3. Note... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API