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[URP] Black Overlay Camera preview when switched to Render Type 'Overlay...
Reproduction steps:1. Open the 'OverlayCamArtefactsRepo' project2. Open the 'SampleScene'3. Observe the 'Overlay FINE' Camera in the... Read more
[URP] Render Pipeline Converter converts and assigns Shader to InternalE...
How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more
[Core RP] BeginRenderPass API does not work properly when using MacBook ...
How to reproduce:1. Open the attached project "1413698.zip"2. Open "scene" located in Assets folder3. Observe cube in the Scene Expe... Read more
Crash on SerializedProperty::IsValid() when selecting multiple Scriptabl...
Reproduction steps:1. Open the user's attached project2. Go to folder "Assets -> Puzzles"3. Select all the objects in the folder ... Read more
Buttons on the right side of the built project can't be clicked when the...
How to reproduce:1. Open the attached project “Button”2. Build And Run the project3. Click the button on the right Expected result: ... Read more
[iOS] Building an iOS project for Simulator fails in Xcode
Steps to reproduce: Create a new Unity project Switch target to iOS Change Target SDK to Simulator SDK (in Player Settings/Other) Bu... Read more
Fireflies are visible when using baked/mixed punctual lights
Steps to reproduce: Download and open the attached project (Fireflies-Bug.zip) Open SampleScene Navigate to Lighting window (Window ... Read more
Cursor does not change to text input cursor when hovering over a Text Fi...
How to reproduce:1. Open the “CursorState.zip” project2. Open “NewUXMLTemplate.uxml“ file3. Double click on a TextField component4. ... Read more
Can't build the project on WebGL when using Generic Values for Scriptabl...
How to reproduce:1. Open the attached "GenericValues"2. Open the "SampleScene" scene3. Click Build And Run4. Observe the Console Exp... Read more
[iOS] Archiving an iOS project fails
Steps to reproduce: Create a new Unity project Switch target to iOS Build the project Open the generated Xcode project and try to Ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class