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Multiple Playmode Tests return different results when run in batchmode
How to reproduce:1. Unzip the project2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are val... Read more
[HDRP] Scene/Game view does not render anything with NullReference on un...
Scene view & Game view does not render anything with NullReference on pressing CTRL+Z after removing shadow overrides in Sky and... Read more
[HDRP] Unable to add more than one Sky / RayTracing overrides in Sky & F...
-Unable to add more than one Sky & RayTracing overrides in Sky & Fog Volume.-On trying to add more than one overrides it thr... Read more
No tooltip appears when hovering on the "Target Display" property of the...
How to reproduce:1. Create a new 3D project2. Select the "Main Camera" GameObject in the Hierarchy3. Hover mouse on the "Target Disp... Read more
[HDRP] New SubLayer is added in the list with the same name under Render...
All Newly added SubLayer share the exacts same name under Render Schedule in the HDRP Compositor window, Refer to the attached video... Read more
[HDRP] All Shadow override removes on resetting in Sky and Fog Volume
All Shadow override removes on resetting in Sky and Fog Volume. Steps to repro:1. Create a new HDRP template project2. Hierarchy >... Read more
Ambiguous AOT stubbing C# code generated for implicit operators of third...
Original Issue - Needs more information. ----Hi, I use Mixpanel (game analytics) and added the Mixpanel Assembly and the Value Type ... Read more
[Transport] NetworkDriver Memory Leak after starting a server and leavin...
How to reproduce:1. Open attached project "IncodeNetworking.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, press "St... Read more
[HDRP] Look Dev window closes along with NullReferenceException error on...
Docked Look Dev window closes along with NullReferenceException error on entering Play mode. Steps to repro:1. Create a new HDRP tem... Read more
[URP] URP renderers are created with the same name
Steps To Reproduce: 1. Create a new Project with URP template2. Project Window > Settings > UniversalRP > HIghQuality > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes