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Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...
How to reproduce: 1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project 2. Enter the Play Mode 3. In th... Read more
[UI Elements] "Array element out of bounds" exception thrown on undoing ...
[UI Elements] "Array element out of bounds" exception thrown on undoing or redoing a change in float array field. Refer to the video... Read more
[MacOS] Transparent shader not rendered the same in Build as in Scene/Ga...
Steps to reproduce: 1. Open original project "shader_bug_onMacBuild.zip" 2. Open "Test Scene 1" 3. Observe how shader supposed to be... Read more
Overflow doesn't work when used with UI Elements
How to reproduce: 1. Open attached project 2. Open the test window in 'Overflow/Open Window' 3. Toggle between Visible and hidden 4.... Read more
"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip" 2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles" 3. Enable... Read more
[Shader Graph] Editor crashes on docking shader graph window
Editor crashes on docking shader graph window. Steps to repro: 1. Create a new project. 2. Window > Package Manager > Advanced > Ch... Read more
[UI Element] Field validation is missing as restricted texts can be copy...
[UI Element] Field validation is missing as restricted texts can be copy-pasted in array fields. Restricted copy/pasted letters shou... Read more
[HDRP] Editor crashes during baking lighting when any of the lightmap vi...
Steps to repro: 1. Open attached project and 'samplescene' scene; 2. In the Scene view expand the editor visualizations dropdown an... Read more
[Oculus Quest] Managed Debugger dialog cannot be interacted with when la...
To reproduce: 1. Open any project with Android platform and Oculus VR support set up 2. Open Build Settings 3. Enable "Development B... Read more
REST request to SSL server: Failed to receive data
Reproduction steps: 1. Open "Test Https.zip" project 2. Enter Play mode 3. See Error Expected Result: No Errors Actual Result: Err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window
- [Linux] “Restore Defaults” warning window appears behind Profiler Modules dropdown
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds