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[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce:1. Open the user's project "My projectinputsys.zip"2. Build and Run for WebGL3. Try pressing any button in the Play... Read more
[WebGL] Return key is captured as the string "Enter" when using Keyboard...
Reproduction steps:1. Open the attached project "unity-webgl-enter-bug.zip"2. Build and Run the Scene "SampleScene" with WebGL3. In ... Read more
"Resetting event queue with pending events" error thrown after connectin...
Reproduction steps:1. Open the user's attached project "netcode-tests.zip"2. Enter Play mode3. Observe the Console window Expected r... Read more
[iOS] Unity Transport cannot handle iOS's app suspension
No description entered in Cloud incident. Read more
Editor crashes when a GameObject is drag and dropped into a Script field
How to reproduce:1. Open users attached project2. In the Hierarchy window select the "GameManger" GameObject3. In the Inspector wind... Read more
Plugins are not filtered when using Assembly Definition Define Constraints
Reproduction steps:1. Open the attached project "AssemblyBug.zip"2. Go to File > Build Settings and press Build3. Go to the Build... Read more
Child Canvas Anchors size is set to zero if parent Canvas is disabled wh...
How to reproduce:1. Open project "Canvas Bug.zip"2. Select "Demo Canvas" GameObject in the Hierarchy window and expand it3. Select "... Read more
High memory usage when in WriteSerializedFiles step while building Addr...
How to reproduce:1. Open the user attached project (unityclient2020.zip) on a machine with 16GB of RAM2. Open the "Addressable Group... Read more
Editor crashes intermittently on mono_object_isinst when closing it in b...
How to reproduce:1. There's currently no reproduction project Reproducible with: 2021.2.8f1 First lines of the stack trace:0x00007FF... Read more
Missing Prefab GameObject is moved to InitTestScene during test run
Reproduction steps:1. Open attached project "UpgradeProjectTestTemplate.zip" and scene "MissingPrefab"2. In Hierarchy window, observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene