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1
votes
Fixed

Changing Animator.runtimeAnimatorController while running crashes editor

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open "test" scene in "Scenes"3. Press "play"The editor should crash. That is happening becau... Read more

0
votes
Fixed

[iOS] NullReference on app minimization when Socket.Select is used with ...

IL2CPP

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Sep 16, 2015

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Version/s: 5.2.0f3

1. Open attached project2. Build to iOS with IL2CPP3. When project is running minimize app4. XCode will throw NullException5. Return... Read more

0
votes
Fixed

NetworkClient.Disconnect does not remove transport layer host

Networking

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Sep 18, 2015

-

Version/s:

NetworkClient.Disconnect does not call NetworkTransport.RemoveHost() to remove transport layer host. So doing connect/disconnect 16 ... Read more

6
votes
Postponed

Network Authority problems

Networking

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Sep 18, 2015

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Version/s:

Authority is not setup correctly for NetworkIdentity objects in the scene. When NetworkServer.SpawnObjects() is called, for objects ... Read more

2
votes
Duplicate

Tooltip value doesn't get passed to the PropertyDrawer

IMGUI

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Sep 19, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Open test scene3. Select tooltip4. Move mouse over the Test field5. Notice that tooltip does... Read more

1
votes
Fixed

Editor crashes when stopping scene

Asset Loading

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Sep 19, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open attached project2. Play start scene3. select any object in scene4. Press stop5. Editor crashes Read more

1
votes
Fixed

[Crash] Unity crashes after SetTargetBuffers and GameObject.SetActive(fa...

Camera

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Sep 19, 2015

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Version/s: 5.2.0p1

To reproduce:1. Open attached project2. Play test scene3. Editor crashes Read more

0
votes
Fixed
0
votes
Duplicate

[Mecanim] Animation states in sub layers don't blend smoothly with base ...

Animation

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Sep 14, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open the attached "MechanimTransitionBug" package2. Open and play "BugTestScene"3. Notice how animation jumps be... Read more

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