Search Issue Tracker

1
votes
Fixed

Crash on MemoryProfiler::GetAllocationRoot when an Additive Scene is unl...

Package: Input System

-

Jun 23, 2020

-

Version/s: 2019.4, 2019.4.1f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "TitleScene" and enter Play Mode3. Use the arrow keys to navigate to... Read more

1
votes
By Design

'Particle System' Lights do not support Experimental 2D Lights

Visual Effects - Legacy

-

Jun 28, 2020

-

Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "2DURPTest.zip" and scene "SampleScene"2. In Hierarchy window, create any 2D light (right-... Read more

0
votes
Fixed

[XR] Prefab Override window flickers and turns to black when properties ...

Package: XR Interaction

-

Jul 03, 2020

-

Version/s: 0.9.4-preview, 0.9.2-preview, 0.0.6-preview

When properties dropdown options are changed under the "XR Direct Interactor" in the "Prefab Resource" window then the Override wind... Read more

0
votes
By Design

[Tree] Leaf Group Distribution properties slider gets hide on resizing t...

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, refe... Read more

0
votes
Won't Fix

[WindZone] Objects are created with the same name in the hierarchy

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creating... Read more

0
votes
Fixed

[Tree] Component icon is missing in the Inspector

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more

0
votes
Duplicate

Running tests in the player with TestRunCallback attribute and Stripping...

Package: Test-Framework

-

May 03, 2020

-

Version/s: 1.1.14

How to reproduce:1. Open the attached "New Unity Project (2).zip" project2. Open the Test Runner window3. Press Run all in player4. ... Read more

0
votes
Fixed

NullReferenceException is thrown when using Addressables.InstantiateAsyn...

Package: Addressables

-

Jun 18, 2020

-

Version/s: 1.11.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more

0
votes
Fixed

Crash when getting type of a generic with IL2CPP backend

IL2CPP

-

Jun 29, 2020

-

Version/s: 2018.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more

0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

-

Jul 01, 2020

-

Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.