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Bolt 2 - Project Settings State menu is blank
Not sure what is supposed to be here. If nothing it should be removed. Update: Windows only issue macOS is fine. Steps to reproduce-... Read more
[Entities] Error DCICE001: Entities.ForEach Lambda expression uses somet...
Steps to reproduce:1. Add this script to project with Entities installed: using Unity.Entities; public class NewBehaviourScript : Sy... Read more
[XR SDK] Right eye isn't rendered when Camera Component Target Eye is se...
Reproduction steps:1. Open attached project ("repro.zip")2. Open "SampleScene" scene3. Open Inspector window and select "Main Camera... Read more
Input touchCount doesnt reset
Reproduction steps:1. Open attached project "TouchCount.zip" and scene "SampleScene"2. Enter Play Mode3. Using a touch screen or Dev... Read more
Line Renderer's 'Simplify Preview' does not update the line until the mo...
How to reproduce:1. Create a new Unity project2. Create a new Effects > Line in the Scene3. In the Inspector click the + button a... Read more
Line Renderer point creation occasionally connects to a random position ...
How to reproduce:1. Create a new Unity project2. Create an Effects > Line3. In the Inspector click the + button toggle4. In the S... Read more
[Android] Particle System with Animation Texture Sheet not rendering cor...
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure only GLES3 graphics API is select... Read more
[Android] Particle system with Lights does not render the lights
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure GLES3 is selected as the only Gra... Read more
[Android] Particle System with GPU Instancing enabled doesn't render cor...
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab2. Build and run "29_GPU_Instancing" scene on d... Read more
[Android] Particle system with GPU Instancing enabled freezes the app
Steps to reproduce:1. Open attached project, or "[FTP] Particles" project from collab1.1 Make sure GLES3 is selected as the only Gra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject