Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.3.37f1
2021.3.6f1
2022.1.10f1
2022.2.0b2
2023.1.0a4
Issue ID
UUM-9377
Regression
No
Rigidbody allows clipping through itself if under the weight of a heavier Rigidbody
Reproduction steps:
- Open the “newRBtest” project
- Open “SampleScene” scene
- Press Play
Expected result: Cube does not clip through the platform
Actual result: Cube clips through the platform
Reproducible with: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4
Reproduced on: Windows 10
Note: In the case of a repro project, to successfully reproduce the issue the Mass of the top cube should be set to be around 50.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Mass ratios of over 10 generally present a problem for the iterative solvers in the current versions of PhysX. It's recommended to avoid using ratios of over 10, or to tweak the solver iteration (and solver velocity) iteration counts at the very least.