Search Issue Tracker
Headless mode not rendering the spritesheet from RenderTexture to PNG
To reproduce: Part I: Building 1) Open attached project2) In top menu, select Build Tools -> Standalone -> (Re)create Standalo... Read more
Unity crashes in GetComponentWithScript when object is parented to the o...
To reproduce: 1. Open the project, attached by the user (FrogJam.zip)2. Open the "TestScene" scene3. Enable GameMap (Auto) game obje... Read more
OnRenderImage() does not apply image effects to render texture when usin...
To reproduce:1. Open project2. Play 'Main' scene Expected: in left upper corner texture with another game view will be shownActual: ... Read more
Commas do not automatically change to dots in Color Picker's "Current Br...
To reproduce:1. Open a new Unity project2. In project window, create a Material3. Click on Material, then open Color picker in Inspe... Read more
[Unity Test Tools] Examples contain obsolete 'ExpectedException' attribute
To reproduce:1. Open any Unity project2. Import "Unity Test Tools" asset Desired outcome: "Unity Test Tools" does not contain the ob... Read more
[Metal][Video Player] Video Clip is not played when rendered in Render T...
1. Open the attached "MetalVideoIssue" project and "Start" scene2. Observe that "Start" scene has a "VideoObjects" GameObject. Video... Read more
Walkable area appears in the air in the specific case when slope is incr...
Steps to reproduce:1. Open the attached project2. Open the NavMesh scene3. Bake NavMesh4. Observe the walkable area has appeared in ... Read more
Microphone.GetDeviceCaps returns the same values for both minimal and ma...
Steps to reproduce:1. Download and open the attached project2. Through System settings, set sampling rate of a microphone to a highe... Read more
[CustomRenderTexture] Editor crash when switching platform from standalo...
Step:1. Open repro project2. Make sure platform is on standalone. If not, switch to standalone and then save project and close unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved