Search Issue Tracker

3
votes
Fixed

[iOS] Crash when calling Directory.GetFiles twice

IL2CPP

-

Jul 13, 2022

-

Version/s: 2021.3.6f1, 2022.2.0a19, 2023.1.0a2

Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more

0
votes
Fixed

Editor crashes when importing Font Material Asset

Texture

-

Jul 19, 2022

-

Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a4, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Download the attached project 'IN-6926.zip'2. Open the project Expected result: Project is opened in EditorActua... Read more

0
votes
Third Party Issue

Crash on method_commands_internal when debugging a script that has an As...

Mono

-

Jul 19, 2022

-

Version/s: 2022.1.10f1, 2022.2.0a11, 2023.1.0a4

Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/postprocessor/post_process_sprite.cs”3. Toggle breakpoint o... Read more

0
votes
Won't Fix

[Windows] Vertex buffer doesn't work with meshes when they are marked as...

Mesh

-

Jul 19, 2022

-

Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: Both Spheres are increasing and decreasing... Read more

0
votes
Fixed

[Android] Building for Android fails on Processing Mapping-File if Outpu...

Android

-

Jul 19, 2022

-

Version/s: 2021.3.6f1, 2022.1.8f1, 2022.2.0b1, 2023.1.0a3

Steps to reproduce:1. Open the attached user's project "BuildTesting_BugReport.zip"2. Call BuildScript.BuildAndroid(Debug)()Method. ... Read more

0
votes
Won't Fix

Rigidbody allows clipping through itself if under the weight of a heavie...

-

Jul 19, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduction steps: Open the “newRBtest” project Open “SampleScene” scene Press Play Expected result: Cube does not clip through the... Read more

0
votes
Fixed

A .dll file is included in the build when the only reference to it is en...

Content Build

-

Jul 19, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1

Steps to reproduce:1. Open the attached “1258702_ExcludeDLL 2.zip“ project2. Open Assets/SampleScene.unity3. Open Assets/Scripts/Use... Read more

0
votes
Fixed

”NullReferenceException” error appears when creating a new GameObject th...

Scripting

-

Jul 19, 2022

-

Version/s: 2020.3.37f1

How to reproduce:1. Open project “TestFeature.zip“2. Dock Timeline window3. Add the “TestReset” Script to a “val” GameObject4. Obser... Read more

0
votes
Won't Fix

[URP] Black Overlay Camera preview when switched to Render Type 'Overlay...

Universal RP

-

May 25, 2022

-

Version/s: 2022.2.0b1

Reproduction steps:1. Open the 'OverlayCamArtefactsRepo' project2. Open the 'SampleScene'3. Observe the 'Overlay FINE' Camera in the... Read more

0
votes
Fixed

[URP] Render Pipeline Converter converts and assigns Shader to InternalE...

Universal RP

-

Jun 13, 2022

-

Version/s: 2022.2.0b1

How to reproduce:1. Open users attached project2. Navigate to Assets > Bug Report and click the "mat_wall_modern_4.mat" asset3. O... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.